An Overview of Computers and Programming Languages
Quiz yourself by thinking what should be in
each of the black spaces below before clicking
on it to display the answer.
Help!
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A ___ is an electronic device capable of performing arithmetic and logical operations | computer
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A computer system has two components: ___ and ___ | hardware software
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The ___ and the main memory are examples of hardware components | central processing unit CPU
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All programs must be brought into ___ before they can be executed | main memory
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When the power is switched off, everything in main memory is ___ | lost
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___ provides permanent storage for information. Hard disks, flash drives, floppy disks, ZIP disks, CD-ROMS, and tapes are examples of secondary storage | secondary storage.
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Input to the computer is done via an input device. Two common input devices are the ___ and the ___ | keyboard mouse
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The computer sends its ___ to a device, such as the computer screen | output
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___ are programs run by the computer | software
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The ___ monitors the overall activity of the computer and provides services | operating system
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The most basic language of a computer is a sequence of 0s and 1s called ___. Every computer directly understands its own machine language | machine language
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A ___ is a binary digit, 0 or 1 | bit
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A ___ is a sequence of eight bits | byte
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A sequence of 0s and 1s is referred to as a ___ or a ___ | binary code, binary number
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One ___ (KB) is 2^10 = 1024 bytes One ___ (MB) is 2^20 = 1,048,576 bytes One ___ (GB) is 2^30 = 1,073,741,824 bytes One ___ (TB) is 2^40 = 1,099,511,627,776 bytes One ___ (PB) is 2^50 = bytes One ___ (EB) is 2^60 = bytes One ___ (ZB) is 2^70 = bytes | kilobyte
megabyte
gigabyte
terabyte
petabyte
exabyte
zettabyte
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___ are programs that translate a program written in a high-level language into machine code, called object code | compilers
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A ___ links the object code with other programs provided by the integrated development environment (IDE) and used in the program to produce executable code | linker
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Typically, six steps are needed to ___ a C++ program: edit, preprocess, compile, link, load, and execute | exeute
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A loader transfers executable code into ___ | main memory
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An ___ is a step-by-step problem-solving process in which a solution is arrived at in a finite amount of time | algorithm
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To hide a column, click on the column name.
To hide the entire table, click on the "Hide All" button.
You may also shuffle the rows of the table by clicking on the "Shuffle" button.
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.
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Created by:
Araceli05Gomez
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