AC 1.7/1.8
Help!
|
|
||||
|---|---|---|---|---|---|
| sprites | Graphic object that may be moved on-screen or otherwise manipulated.
🗑
|
||||
| variable (programming) | A placeholder in a device’s memory that stores a value a program is using.
🗑
|
||||
| data types | The type of information stored in a variable. Common data types are Number, String, and Boolean.
🗑
|
||||
| initialize | To assign a variable its initial, or first, value.
🗑
|
||||
| trace table | A chart used by programmers to keep track of the values of variables in their program.
🗑
|
||||
| trace an algorithm | The process of following the flow of an algorithm step-by-step to make sure it works correctly.
🗑
|
||||
| assignment statement | A line of code that assigns a value to a variable.
🗑
|
||||
| problem decomposition | To break a problem down into smaller pieces.
🗑
|
||||
| pixels | Any one of the very small dots that together form the picture on a digital screen. The word pixel is short for picture element.
🗑
|
||||
| declares | To create a variable in a program and give it a name.
🗑
|
||||
| global (variable) | A keyword used when declaring a variable. “Global” makes the variable available to all the blocks in the program.
🗑
|
||||
| scope (of a variable) | The part of a program where a variable is visible and can be used by the code.
🗑
|
||||
| Alpha test | the earlist stage of game development when the basic fetures and navigation are tested
🗑
|
||||
| design process | a systematic problem-sloving staratgy that designs follow to come up with a solution to a problem.
🗑
|
||||
| Beta test | the stage of game devolopment where a limited number of players test to completed fetures and navgaiton, and report.
🗑
|
Review the information in the table. When you are ready to quiz yourself you can hide individual columns or the entire table. Then you can click on the empty cells to reveal the answer. Try to recall what will be displayed before clicking the empty cell.
To hide a column, click on the column name.
To hide the entire table, click on the "Hide All" button.
You may also shuffle the rows of the table by clicking on the "Shuffle" button.
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.
To hide a column, click on the column name.
To hide the entire table, click on the "Hide All" button.
You may also shuffle the rows of the table by clicking on the "Shuffle" button.
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.
Normal Size Small Size show me how
Normal Size Small Size show me how
Created by:
user-1574075
Popular Computers sets