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10

mktg final

QuestionAnswer
• Why is Price important? 1. Price is most easily changed of 5 P’s 2. Can be the most effective of the 5 P’s in affecting consumer demand 3. Price is highly visible. Most easily communicated 4. Almost every consumer thinks about the price of the product
Price and Value • Consumers often use price as a measure of value • Price too low- consumer perception of a lack of quality
Pricing Objectives • Efficient use of resources, Fairness, max. particip/opportunities, max prod distribut., profits, survival
• Variable Ticket Pricing Pricing by opponent and day of the week big thing: TRYING to guess demand before season
• Dynamic Ticket Pricing Scalping is an illegal form. - technology and info about consumers tell the org. waht price they could get -Scorebig.com
• Secondary Ticket Market -Scalpers -Team resale websites (scorebig.com) -stub hub/ebay
Production costs how much does it cost to produce one unit of prod.
Market Condirions -how much demand is there?
Competitors Pricing Gas station example.- their price influences where you set yours
Pricing Methods supply and demand pricing, cost-plus pricing, and break-even pricing
Break Even Point Profit=total revenue-total costs (where Prof. =0)
Positive user attitude/image can raise price of eagles ticket and still sell out
Maximum product distr. we want to sell the most
Profits not necessarily true that the more you sell, the higher your profits
Survival Pricing just to stay in business
Fairness More so on the non-profit side
Product Brand and Banding effectively communicating your brand to consumers
What comm. a product's brand? names, marks/logos, designs
Strong brand can help build
Relationship marketing MAke them feel like more than a fan
Trademark Licensing ➢ The US Patent and Trademark office registers all trademarks ➢ Must be a unique logo / mark ➢ Pro Leagues have Properties Divisions that handle the program
properties division o Approve licensees o Police trademark infringement o Distribute licensing revenues to teams
Players Unions and Licensing ➢ They sell the rights to use the names and likenesses of players in items such as: o Trading cards o Electronic / Video Games o Toys ➢ Money goes to the players and the players’ union ➢ NFLPA makes about $30 million annually from these activities
Fads and Licensed Apparel ➢ MLS licensed sales EXPLODED o EA Sports has seen a 260% increase in orders for MLS 2008 video game o Sports Authority –Beckham jersey was #1 sports jersey sold the week it came out ➢ Other sport licensing fads o Throwback jerseys o Starter jackets
Collegiate Licensing ➢ Most universities handle their own licensing o They get to keep all the royalties in house
CLC ➢ Some use the Collegiate Licensing Company (CLC) o They negotiate the deals for their member universities o They bring expertise and knowledge of licensing that small universities may lack o Major revenue producer for large athletic programs
Assessing Ad Effectiveness • Circulation Efficiency • Cost per exposure • Determining the creative approach • Measurement • Banner “reads” and “hits” o How many hits produce a sale?
Advertising Media for Sport • Signage • Endorsement Deals • Print Media • Electronic / Broadcast Media • Internet / Websites • Billboards / Planes / Blimps / Buses
The Hallmark Event o 1 time event to raise awareness and gain attention
Use of Website o Effective way to communicate product information
Sales Promotions o Special Events o Price Discounts and promotions o Couponing and Sampling o Bundling Promotions
• What should a promotional campaign look like? o Must have a theme – use in your videos o Product Sampling – ntroduce your product to new customers o Open House o Bundling- provide other thing if the consumer buys the product. Buy season tix, get free parking, concession discounts, et
Guerilla Marketing • Public is sometimes jtraditional advertising • What is guerrilla marketing / street promotion? o Unconventional marketing methods that rely on time, energy, and imagination. Not necessarily budget. create a unique experience that creates a BUZZ.
Guerilla o Aggressive, unconventional marketing methods o Low budget o Method to get extensive, free publicity • Ex: undercover marketing, pix on next page
Viral Marketing o Using social networks to market your product / service o Youtube, facebook, myspace • Ex: Hotmail
Why is sponsorship so popular? -popu. of sport worldwide -clutter in other forms of advtg. -Ban on alc. and tob. advtg in 1970s
Exclusivity (sponsorship) get your message out to consumers and block your competition
PR Role in sponsorship Ex. Media coverage at a sponsored bowl game
Increased communication with your consumers creates... -a great experience for customers -activities to attract customers, sell, and gather info -ability to increase direct contact
What does a corp. hope to achieve with promotion? A. Inc. Pub. Aware. B.Alter pub. perception c. Community philanthropy D. gen media exposure e. drive on site or other types of sales f. customer/employee hospitalit. g. hit specific target markets.
Ambush Marketing The attmept for non sponsors to associate -nike in 96 atlanta olympics
Promotion is designed to... promote consumer: 1 awareness 2interest 3 purchasing
Goal of promotion (advertising).. Convey product, price, or place
Promotion's role/importance 1. Primary method for positioning the product. 2. Most effective method for gauging your product's image in the mind of the consumer
Companies that have est their image through advertising 1. Red-Bull 2. Coors 3. Und. Armour 4. Gatorade changing name to G to renew their image
AIDA approach 1. Inc. Awareness 2. " " Interest 3. "" desire 4" " action
Communication and Advertising - Perception is reality - must determine if target is receiving the message correctly (barkley comm.)
Failed Comm. -ex. BArkley
Circulation efficiency Cost per exposure-cost for every 1000 people that see it
Internet advtg. Personalized, but not nyche -ex google search- companies that pay most pop up first
Advtg Communication process components 1. Source 2. Message 3. Channel 4. Receiver 5. Destination
Billboard Signage -not much else to look at -esp good for local advtg. -a lot of traffic passes daily neg: cant convey much info
Telemarketing ➢ Very difficult ➢ Low sales rate ➢ Fairly inexpensive
Telem. can be used to o Take orders o Solicit new customers o Follow-up leads o Solicit repeat customers
Direct Mail Selling ➢ Very popular for renewal of clients o Example: Season ticket holders ➢ Relatively low success rate for new customers o 1-2% in many cases ➢ Examples o Ticket brochures o Pocket schedules o Posters o Appeal letters
Tips for effective sales DEPT. ➢ MUST hire and train people effectively ➢ Create effective customer databases ➢ Produce high quality sales materials ➢ Emphasize relationships ➢ Use players/coaches ➢ Be creative with events/ideas ➢ Be proactive, reward success
Licensed Merchandise ➢ Any product that bears the name or logo of the sp ➢ Contractual method of developing and exploiting intellectual property by transferring rights of use to a third party without transferring ownersh
Licensing Business figures 2010 ➢ 2010 o NFL and MLB sold about $2.75 billion each of licensed products o Colleges / Universities – $2.6 billion o 1.75 billion for the NBA o Total of $12.5 billion in U.S and Canada sales of sports leagues, teams and athletes,17.5 billion worldwide s
Intellectual property ➢ In sport it refers to the names/logos of a sport organization
➢ Lanham Act of 1946 defines a trademark as: o Any word, name, symbol, or device or combination adopted and used by a manufacturer or merchant to identify his goods and distinguish them from others.
➢ Licensor Benefits o They don’t become a product / supplier o Licensee assumes production risk o Potentially lucrative revenue stream o Helps in building brand equity
➢ Licensee Benefits o Help them sell their product o Only method for associating with established brands / trademarks
Proposal Objectives and partner match step 2 sell the win win situation
partnership components step 3 be as specific as possible - think about the corp partner's needs and try to fulfill; them
Created by: rbmooney
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