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Org Beh Test 2

Stack #127938

QuestionAnswer
Motivation psychological processes that arouse and direct goal-directed behavior.
The two key categories of factors that influence motivation individual inputs and job context
The job context includes these 6 things physical environment, task design, rewards and reinforcement, supervisory support and coaching, social norms, organizational culture
Individual inputs include these 7 things ability, job knowledge, dispositions and traits, emotions, moods, beliefs and values.
Focus direction, what we do
Intensity effort, how hard we try
Quality task strategies, the way we do it
Duration persistence, how long we stick to it
3 aspects of motivational processes Arousal, direction, and persistence
4 motivated behaviors focus, intensity, quality, duration
Needs physiological or psychological deficiencies that arouse behavior
Maslow’s 5 basic needs physiological, safety, love, esteem, self-actualization
McClelland’s Need Theory investigates the needs for 3 things: achievement, affiliation, power
Need for achievement desire to accomplish something difficult
Need for affiliation desire to spend time in social relationships and activities
Need for power desire to influence, coach, teach, or encourage others to achieve
Job design changing the content and/or process of a specific job to increase job satisfaction and performance
A person who has a preference for tasks of moderate difficulty and situations in which performance is due to effort rather than other factors has a high need for achievement
Top managers should have a high need for __________ coupled with a low need for ________. power, affiliation
According to McClelland, people with a high achievement motivation- are not best suited for top management positions.
McClelland supported training to increase this type of motivation. achievement motivation
By creating challenging task assignments or goals the need for ____________ increases, positively influencing performance. achievement
Job design changing the context and/or process of a specific job to increase job satisfaction and performance.
Mechanistic job design is based on Frederick Taylor’s principles of scientific management.
The problem w/mechanistic job design is that simplified, repetitive jobs are demotivating.
Motivational job design focused on improving job satisfaction, intrinsic motivation and performance, and reducing absenteeism and turnover.
3 key motivational techniques job enlargement, job enrichment, job characteristics model
Job enlargement putting more variety into a job through horizontal loading
Job rotation moving employees from one specialized job to another
Job enrichment is the practical application of Herzberg’s motivator-hygeine theory.
Herzberg’s Motivator-Hygiene Model’s 4 levels of satisfaction dissatisfaction, no dissatisfaction or satisfaction (zero point), and satisfaction
Motivators cause an individual to go from no satisfaction to satisfaction
Positive hygiene factors cause an individual to go from dissatisfaction to no dissatisfaction, or zero point.
Motivators job characteristics associated with job satisfaction
Hygiene factors job characteristics associated with job dissatisfaction
Job enrichment building achievement, recognition, stimulating work, responsibility, and advancement into a job through vertical loading.
Horizontal loading assigning workers additional tasks of similar difficulty
Vertical loading giving workers more responsibility
Core job dimensions job characteristics found to various degrees in all jobs
3 core job characteristics that determine experienced meaningfulness of work skill variety, task identity, task significance
Experienced responsibility is elicited by the job characteristic of autonomy
Autonomy the extent to which the job allows freedom to independently schedule and complete a task.
Feedback the extent to which an individual receives info about how effectively he is performing the job.
Knowledge of results is fostered by the job characteristic of feedback.
The job characteristics model was developed by Hackman and Oldham
job design should be used when employee motivation is from low to moderately high
Job design should be used when employees are skilled and knowledgeable, making them capable of performing enriched tasks
job design should be used when job satisfaction is average to high
Reengineering potentially leads to negative work outcomes due to increasing job characteristics beyond reasonable levels.
Reengineering causes negative outcomes due to 2 things requiring a wider variety of skills from employees, and downsizing or understaffing for the short term.
the biological approach to job design focuses on designing a work environment to reduce physical strain and health problems.
the perceptual-motor approach to job desgin emphasizes the reliability of work outcomes by examining error rates, accidents, and workers’ feedback about facilities and equipment.
The amount of businesses using biological or perceptual-motor redesign is increasing.
Job satisfaction an affective or emotional response toward various facets of one’s job.
Which countries have the most and least job satisfaction? Most: Denmark, Least: Hungary
5 models of job satisfaction used to specify its causes need fulfillment, discrepancy, value attainment, equity, dispositional/genetic components
Need fulfillment model satisfaction is determined by the extent to which the characteristics of a job allow an individual to fulfill his or her needs.
Discrepancy model satisfaction is a result of met expectations.
Value attainment model satisfaction results from the perception that a job allows for fulfillment of an individual’s important work values.
Equity model satisfaction is a function of how “fairly” an individual is treated at work.
Dispositional/genetic model satisfaction is partly a function of both personal traits and genetic factors.
Motivation vs Job Satisfaction moderate positive relationship
Job Involvement vs Job Satisfaction moderate positive relationship
Organizational Citizenship Behavior vs Job Satisfaction moderate positive relationship
Organizational Commitment vs Job Satisfaction strong positive relationship
Absenteeism vs Job Satisfaction weak negative relationship
Turnover vs Job Satisfaction moderate negative relationship
Perceived Stress vs Job Satisfaction strong negative relationship
Job Performance vs Job Satisfaction weak positive relationship
w/f relationships: compensation effect job and life satisfaction are negatively related (not supported by data)
w/f relationships: segmentation hypothesis job satisfaction and life satisfaction are independent- on doesn’t influence the other. (not supported by data)
w/f relationships: spillover model job satisfaction or dissatisfaction spills over into one’s personal life and vice versa.
w/f relationships: work-family conflict the roles we assume for work and family domains are mutually incompatible. (supported by data)
equity theory holds that motivation is a function of fairness in social exchanges
equity theory is based on Leon Festinger’s cognitive dissonance theory
a cigarette smoking who sees a heavy-smoking relative die of lung cancer may be motivated to quit based on cognitive dissonance theory
applied the equity principle to the workplace Adams
2 primary components involved in the employee-employer exchange inputs and outcomes
People make equity comparisons to friends, or people in similar work- not dissimilar others.
Negative inequity inequity in favor of the comparitive other.
Positive inequity inequity in your favor
Equity sensitivity a person’s tolerance for inequity
Benevolents people who have a higher tolerance for negative inequity (they’re altruistic)
Equity sensitives adhere to a strict norm of reciprocity and are quickly motivated to resolve inequity in either direction
Entitleds have no tolerance for negative inequity, and actually expect greater outputs than others.
Organizational justice reflects the extent to which people perceive that they are treated fairly at work
3 components of organizational justice distributive, procedural, interactional
Distributive justice the perceived fairness of how resources and rewards are distributed
Procedural justice the perceived fairness of the process and procedures used to make allocation decisions
To encourage distributive and procedural justice, it is important that your employees have a voice.
Interactional justice the perceived fairness of the decision maker’s behavior in the process of decision-making.
8 practical applications of equity theory 1)attitudes 2)emp. perception of fairness 3) voice 4)let emp. appeal decisions 5)emp. Will support fairly implemented, equitable change 6)equity encourages teamwork 7)inequity can mean lawsuits 8)pay attention to climate for justice
Expectancy theory people are motivated to behave in ways that produce valued outcomes
Expectancy theory can be used to predict behavior in any situation in which a choice between two or more alternatives must be made.
Vroom’s Expectancy Theory the strength of a tendency to act a certain way depends on the expectancy and value of the consequence
Vroom: Expectancy belief that effort leads to a specific level of performance
An expectancy of zero indicates effort has no anticipated impact on performance
An expectancy of one indicates performance is totally dependent on effort
Expectancy perceptions are influenced by self esteem, self efficacy, previous success, help received, information, materials and equipment
Vroom: Instrumentality a person’s belief that a particular outcome is contingent on accomplishing a specific level of performance.
Vroom: Valence the value of a reward or outcome.
An instrumentality of 1.0 indicates attainment of a particular outcome is dependent on task performance.
An instrumentality of zero indicates there is no relationship between performance and outcome.
An instrumentality of -1.0 indicates that high performance reduces the chance of obtaining an outcome while low performance increases the chance.
The more time you spend studying to get an A on an exam (high performance) the less time you have for fun things. This is an instrumentality of -1.0
Management by objectives (MBO) management system incorporating participation in decision making, goal setting, and feedback.
4 motivational mechanisms of goal setting goals direct attention, regulate effort, increase persistence, and foster strategies and action plans.
Difficult goals lead to higher performance
goal specificity quantifiability of a goal (“sell 9 cars” versus “do your best”)
if a task is very complex, the specificity of the goal should not be too high
compare the effectiveness of participative, assigned, and self-set goals they are equally effective
people are more likely to commit to difficult goals when they have high self-efficacy about successfully accomplishing their goals
pay should not be linked to goal achievement unless (3 things): 1)performance goals are under the employees’ control. 2)goals are quantitative. 3)frequent, large payments are made for performance achievement.
Goals should be (acronym) SMART: specific, measurable, attainable, results-oriented, and time-bound
For complex tasks, managers should encourage employees to develop a performance action plan.
2 types of goal orientation learning and performance
A difficult goal should be of interest to a person of this goal orientation learning
Feedback the objective information about an individual or collective performance shared with those in a position to improve the situation
Objective feedback requires hard data- units sold, dollars saved, etc.
2 Functions of feedback Instructional (advice), Motivational (promising reward)
3 sources of feedback received Others, Task, Self
The need for feedback is variable.
This kind of feedback is more accurately recalled. Positive
This kind of feedback has a positive motivational affect. Negative
Feedback is evaluated based on accuracy, credibility, fairness of the system, performance
Goal setting gives behavioral direction, increases effort, and fosters persistence
Resistance feedback that fail perceptual and cognitive evaluation tests breed resistance
Upward feedback and 360 degree feedback involve multiple sources of feedback.
Nontraditional feedback systems are growing. Six reasons? 1.current dissatisfaction 2.more team based organizations 3.multiple rater systems add validity 4. computers allow multiple raters 5. bottom up feedback goes w/participative mgt 6. coworkers know more about manager strengths and limits than their boss
Upward feedback employees evaluate their boss
Upward feedback had positive performance on low to moderate performers
360 degree feedback comparison of anonymous feedback from ones superior subordinates, and peers with self-perceptions
Recommendations favor anomyminity of evaluation and discourage use for pay and promotion
Six reasons why feedback often fails 1.used as punishment 2.seenn as irrelevant to work 3.provided too late 4.relates to matters out of employee control 5.complain about wasting time w/feedback data 6.feedback too complex to understand
Extrinsic rewards financial, material or social rewards from the environment (money or praise)
Intrinsic rewards self granted psychic rewards (derives pleasure from the task, receives sense of competence, pride or self determination)
3 Distribution Criteria results, actions, nonperformance considerations
Performance results tangible outcomes such as individual group or org performance, qty or qlty of performance
Performance actions or behaviors teamwork cooperation risk taking creativity
Nonperformance considerations where the type of job, nature of work, equity, tenure, etc are rewarded
Today, the trend is toward what type of distribution criteria? performance criteria
Desired outcome of a good reward system should attract talented people and motivate and statisfy once they have joined the org
Pay for Performance term for monetary incentives linking at least some portion of the paycheck directly or indirectly to results or accomplishments.
4 reasons why rewards often fail to motivate 1.Too much emphasis on monetaery rewards 2.Rewards lack appreciation effect 3.Extensive benefits become entitlements 4.Counterproductive behavior is rewarded (pizza delivery rewarding reckless driving)
Positive Reinforcment helps managers to achieve needed discipline and desired effect when providing feedback and granting rewards
Thorndikes law of effect behavior with favorable consequences is repeated, behavior with unfavorable consequences disappears
Skinners Operant Conditioning Model became known as behaviorism, because it dealt with observable behavior
Respondent behavior unlearned, stimulus-response reflexes
Operant behavior learned, consequence shaped, response-stimulus behavior
Contigent Consequences control behavior in 4 ways positive reinforcement, negative reinforcement, punishment, extinction
Positive reinforcement making behavior occur more often by contigently presenting something positive
Negative Reinforcement making behavior occur by withdrawing something negative
Punishment making behavior occur less by presenting something negative or with drawing something positive
Extinction making behavior occur less often by ignoring or not reinforcing it (getting rid of ex gf by not returning calls)
Continuous Reinforcement reinforcing every instance of a behavior (TV is turned on and works correctly, rewarded with a picture)
Intermittent Reinforcment reinforcing some but not all behavior
Reinforcement in ratio schedules is contingent on the number of responses emitted.
Interval reinforcement is tied to the passage of time
4 types of intermittent reinforcement: 1.Fixed ratio 2.Variable Ratio 3.Fixed Interval 4.Variable Interval
Fixed Ratio Reward based on a number of units sold
Variable Ratio slot machine pays off after a variable numer of lever pulls
Fixed Interval hourly pay, annual salary
Variable Interval random supervisory praise after doing a good job
Proper scheduling of reinforcement is important because work org typically rely on weakest schedule- variable ratio and interval reinforcement produce strongest behavior that is most resistant to extinction
Shaping behavior with positive reinforcement reinforcing closer and closer approximations to a target behavior.
Group two or more freely interacting people with shared norms and goals and a common identity
Formal group formed by the organization (work group, team, comitee, task force)
Informal Group formed by friends
6 Organizational functions of Formal Groups 1.accomplish complex tasks 2.generate ideas 3.coordinate departments 4.provide problem-solving mechanism 5.implement decisions 6.socialize and train new workers
5 Individual functions of the Formal Group 1.satisfy need for affiliation 2.improve self-esteem and sense of identity 3.opportunity to test and share perceptions of social reality 4.reduce anxiety over powerlessness 5.provide problem-solving mechanism
5 stages of Tuckman’s theory of group development 1.forming 2.storming 3.norming 4.performing 5.adjourning
Tuckman: Forming Members unsure and anxious about their roles, who is in charge, and the group’s goals. Low trust.
Tuckman: Storming test leaders’ policies as they try to determine how they fit into the power structure, subgroups form and rebel, politics stop progress, roles still uncertain, fighting over leadership and task assignment
Tuckman: Norming a respected member other than the leader challenges the group to resolve its power struggle so something can be accomplished, bringing out team spirit and group cohesiveness
Tuckman: Performing solving task problems, get work done without hampering others, open communication and cooperation, constructive conflict resolution
Tuckman: Adjourning work is finished, and some members feel sense of loss and need help w/transition
Roles expected behaviors for a given position
Task roles enable work group to define clarify and pursue a common purpose
Maintenance roles foster supportive and constructive interpersonal relationships
Norms shared attitudes, opinions, feelings or actions that guide social behavior
Norms are more encompassing than roles. They help determine right from wrong and good from bad
Ostracism rejection by other group members
4 ways norms are developed 1.stated plainly 2.precedent established by group history 3.primacy- first behavior pattern that emerges in a group sets group expectations 4.carryover behaviors from past situations
Norms are enforced when they (4 things): 1.help the org survive 2.clarify and simplify behavioral expectations 3.help avoid embarrassing situations 4.clarify the group org central values and unique identity
Team small group with complimentary skills who hold themselves mutually accountable for common purpose goals and approach
A group becomes a team when (5 things): 1.leadership is shared 2.accountability shifts from strictly ind. to both ind. and collective 3.group forms a mission or purpose 4.problem solving becomes a way of life 5.effectiveness is measured by the group’s collective outcomes
Because of conflicts over power and authority and unstable relations many work groups never qualify as a real team.
Essence of a team is common commitment
Skills and competencies need to be both taught and role modeled
Team Building experiential learning aimed at better internal functioning of groups.
3 goals of team building greater cooperation, better communication and less dysfunctional conflict
Experiential learning focuses on how groups get the job done rather than on the task itself
Trust reciprocal faith in others intentions and behavior
Overall trust expecting fair play, the truth, and empathy
Emotional trust having faith that someone will not misrepresent you to others or betray a confidence
Reliableness belief that promises and appointments will be kept and commitments met
6 Ways to build trust: communication, support, respect, fairness, predictability, and competence. (can’t stop running from police cars)
trust: communication keeping people informed explaining policies and decisions and providing feedback
trust: support be available and approachable, provide help and advice coaching and support member’s ideas
trust: respect delegation in the form of real decision making authority is the most important expression of managerial aspect, and actively listening
trust: fairness be quick to give credit and recognition
trust: predictability consistent and predictable in daily affairs
trust: competence enhance credibility by demonstrating good business sense, tech ability and professionalism
Self Managed Teams groups of employees granted admin. oversight for their work
4 Indirect tactics for Self-Managed Teams: 1.relating 2.scouting 3.persuading 4.empowering
SMT indirect tactics: Relating understanding org power structur, building trust showing concern for ind team members
SMT indirect tactics: scouting seeking outside info, diagnosing problems, facilitating group prob solving
SMT indirect tactics: persuading gathering outside support and resources influencing teams to be more effective and pursue org goals
SMT indirect tactics: empowering delegating decision making authority, facilitating team decision making process and coaching
Managerial Resistance to SMT see self managed teams as a threat to their job security
SMT Cross functionalism team made of technical specialists from different areas
most delegated task in a SMT scheduling and dealing directly with outside customers
least delegated task in a SMT hiring and firing
most self-managed teams are at the shop floor level in factory settings and predict growth in the managerial ranks and service operations
SMT has a positive effect on both productivity and specific attitudes relating to self management
SMT has no effect on general attitudes or absenteeism
Virtual Teams info technology allows group members in different locations to conduct business
Virtual teams follow group development process like face to face groups
Chat rooms create more work for virtual teams and yield poorer decisions than face to face or telephone conferences
In order for virtual teams to make good use of groupware, they need training and hands on experience
Groupthink cohesiveness in group’s unwillingness to realistically view alternatives
Symptoms of groupthink: invulnerability excessive optimism and risk taking
Symptoms of groupthink: inherent morality ignore ethical implications
Symptoms of groupthink: rationalization protects pet assumptions
Symptoms of groupthink: stereotyped views of opposition underestimate opponents
Symptoms of groupthink: self censorship stifles critical debate
Symptoms of groupthink: Illusion of unanimity silence interpreted as consent
Symptoms of groupthink: peer pressure loyaly of dissenter is questioned
Symptoms of groupthink: mind guards self appointed protectors against adverse information
Social Loafing decrease in individual efforts as group size increases
4 Explanations for social loafing 1.equity of effort 2.loss of personal accountability 3.motivational loss due to sharing of rewards 4.coordination loss as more people join the task
Social loafing occurs when (3 things): 1.tasks perceived as unimportant 2.ind. output not identifiable 3.expected group members to loaf
Are individualists or collectivists more prone to social loafing? individualists
Social loafing usually does not occur if the task is challenging and perceived as important and individuals are held accountable for a portion of group tasks
Bounded rationality decision makers are bounded or restricted by a variety of constraints when making decisions
compare/contrast the rational model of decision making and Simon’s normative model the rational model, (identify a problem, evaluate possible solutions, choose one, and evaluate the solution) ignores what Simon recognized- people have bounded rationality, and decision-making is characterized by limited information processing, the use of
According to Simon’s’ normative model, decision-making is characterized by 3 things: limited information processing, the use of judgmental heuristics, and satisficing.
judgmental heuristics rules of thumb or shortcuts that people use to reduce information processing demands.
satisficing choosing a solution that meets a minimum standard of acceptance
Knowledge management involves the implementation of systems and practices that increase the sharing of knowledge and information throughout an organization.
There are two types of knowledge that impact the quality of decisions: tacit knowledge and explicit knowledge.
Organizations use computer systems to share what type of knowledge? explicit knowledge.
Tacit knowledge is shared by observing, participating, or working with experts or coaches.
The model of decision-making styles is based on the idea that styles vary along two different dimensions: value orientation and tolerance for ambiguity.
When different levels of value orientation and tolerance for ambiguity are combined, they form four styles of decision making: directive, analytical, conceptual, and behavioral. People with a directive style have a low tolerance for __________ and are oriented toward ___________________.
____________ have a higher tolerance for ambiguity and are characterized by a tendency to overanalyze a situation. Analytics
People with a conceptual style have a high threshold for ambiguity and tend to focus on people or social aspects of a work situation.
The behavioral style is the most __________ of the four styles. people-oriented
There are five stages of the creative process: preparation, concentration, incubation, illumination, and verification. (Please cover it in Vicks!)
Although research shows that groups typically outperform the average individual, managers need to use a ________________ when determining whether to include others in the decision-making process. contingency approach
Participative management reflects the extent to which employees participate in setting goals, making decisions, solving problems, and making changes in the organization.
Participative management is expected to increase motivation because it helps employees fulfill three basic needs: (a) autonomy, (b) meaningfulness of work, and (c) interpersonal contact.
Participative management does not work in all situations. The design of work and ___________________________ influence the effectiveness of participative management. the level of trust between management and employees
Name 4 group problem-solving techniques that facilitate better decision making within groups. brainstorming, nominal group technique, Delphi technique, computer-aided decision making
nominal group technique assists groups both to generate ideas and to evaluate and select solutions.
Delphi technique a group process that anonymously generates ideas or judgments from physically dispersed experts.
The purpose of computer-aided decision making is to reduce consensus roadblocks while collecting more information in a shorter period of time.
Created by: sweetjezka
 

 



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