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ChapterTen
E-commerce: Digital Markets, Digital Goods
Question | Answer |
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Advertising revenue model | in this a website generates revenue by attracting a large audience of visitors who can then be exposed to advertisements. |
Affiliate revenue model | in this model websites sends visitors to other websites in return for a referral fee or percentage of the revenue from any resulting sales. |
Behavioral Targeting | is a technique to increase the effectiveness of banners. |
Business-to-business (B2B) | electronic commerce involves sales of goods and services among business. |
Business-to-consumer (B2C) | electronic commerce involves retailing products and services to individual shoppers. |
Community providers | are sites that create a digital online environment where people with similar interests can transact, share photos, videos, communicate with like minded people. |
Consumer-to-consumer (C2C) | electronic commerce involves consumers selling directly to consumers. |
Cost transparency | refers to ability of consumers to discover the actual costs merchants pay for products. |
Crowdsourcing | A potential solution method to solving business problems of a firm |
Customization | the technology also permits changing the delivered product or service based on users preferences or prior behavior. |
Digital goods | goods that can be delivered over digital network |
Direct goods | used directly in production process such as sheet of steel for auto body production. |
Disintremediation | the removal of organizations or business process layers responsible for intermediary steps in a value chain is called disintremediation. |
Dynamic pricing | the price of the product varies depending on the demand characteristics of the customer or the supply situation of the seller. |
Electronic data interchange (EDI) | enables the computer-to-computer exchange between two organizations of standard transactions such as invoices, bills of landing, shipment schedules or purchases orders. |
E-trailer | online retail stores are called e-trailer. |
Exchanges | are independently owned third party net market places that convert thousands of suppliers and buyers for spot purchasing. |
Free/freemium revenue model | in this firm offers basic services or content for free and charge a premium for advanced or special features. |
Geoadvertising services | Tells you where to find the nearest Italian restaurant |
Geoinformation services | Tells you the price of a house you are looking at or about special exhibits at a museum you are passing |
Geosocial services | Tells you where your friends are meeting |
Indirect goods | are goods not directly involved in production process. |
Information asymmetry | when one party in a transaction has more information that is more important for the transaction than the other party. |
Information density | the total amount of the quality of information available to all market participants , consumers, and merchants alike. |
Intellectual property | refers to tangible and intangible products of the mind for which the creator claims property right. |
Location-based services | Include geosocial, geoadvertising, and geoinformation services |
Long tail marketing | When the Internet allows marketers to find potential customers inexpensively for products where demand is very low |
Market creator | build digital environment in which buyers and sellers can meet. display products, search for products, and establish prices. |
Market entry costs | the cost merchants must pay simply to bring their goods to market . |
Market space | a marketplace extended beyond tradition boundaries and removed from a r=temporal and geographical location. |
Menu costs | merchants costs of changing prices. |
Micropayment systems | provides content providers with a cost effective method for processing high volume of very small monetary transactions. |
Mobile commerce (m-commerce) | use of handheld wireless devices for purchasing goods ad services from any location is termed as mobile commerce. |
Net marketplaces | which are sometimes called e-hubs provides a single , digital marketplace based on internet technology for many buyers and sellers. |
Personalization | Merchants can target their market messages to specific individuals by adjusting the message to person's click stream behavior, name , interests, and past purchases. |
Podcasting | is a method of publishing audio or video broadcasts through internet, allowing subscribing users to download audio or video files onto their personal computers, smartphones and portable music players. |
Price discrimination | selling the same goods or nearly the same goods, to different targeted groups at different prices. |
Price transperency | refers to ease with which consumers can find out the variety of prices in a market. |
Private exchange | is another term for private industrial network |
Private industrial networks | consists of large firm using a secure website to link to its suppliers and other key business partners. |
Revenue model | describes how the firm will earn revenue , generate profits and produce a superior return on investment. |
Richness | refers to complexity and content of message. |
Sales revenue model | is a revenue model where companies derive revenue by selling goods , information, or services to customers. |
Search costs | the effort required to find suitable products. |
Social graph | a mapping of all significant online social relationships. |
Social shopping | Sites such as Pinterest where you can swap shopping ideas with friends |
Streaming | is a publishing method for music and video files that flows a continuous stream of content to a users device without being stored locally on the device. |
Subscription revenue model | is service charge or subscription fee charged by a website fo access to some or all of its offerings. |
Transaction costs | the costs of participating in a market. |
Transaction fee revenue model | is a fee received by a company for enabling or executing a transaction. |
Wisdom of crowds | is a phenomenon where large number of people can make better decisions about wide range of topics or products than a single person or even a small committee of experts. |
FinTech | Start-up financial technology firms, that have grown rapidly to compete with banks for peer-to-peer (P2P) bill payment, money transfer, lending, crowd sourcing, financial advice, and account aggregation services |
Native advertising | Involves placing ads in social network news feeds or within traditional editorial content, such as a newspaper article |