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Unit 3: Audio/Sound
Arkansas Digital Communications 3
Term | Definition |
---|---|
AIF | audio interchange format; an uncompressed audio file format used by Macs |
audio/sound | aubidle content in media production and publishing |
bidirectional microphone | microphone that picks up sound from two opposite directions |
bit rate | the number of bits per second processed when sampling sound (bps) |
boom microphone | a directional mic that is mounted on a boom arm and positioned just out of camera |
key frame | a frame in a timeline where a change will occure; used in audio, video, and animation production |
kilohertz | one thousand hertz; measures the sampling rate of an audio file |
lavalier microphone (lapel mic) | a small microphone designed to pick up speech from a single person; typically attached to ther person's clothing with a specialized clip |
MIDI | musical instrument digital interface; format for recording music from synthesizers and other electronic instruments |
mixing | audio mixing is the process by which sounds are combined into one or more channels |
mono | an audio signal that is mixed together and routed through a single audio channel |
mounted microphone | a microphone that is attached to a stand or boom |
MP3 | mpeg 3; a compressed audio file format that is the currect standard for exchanging audio files over the Internet; 1/10 the size of a WAVE file |
MP4 | mpeg 4; a compressed file format that can be used for audio and/or video; appropriate for streaming |
ominidirectional microphone | microphone that captures equality from all directions |
origional work | a distinctive piece created by an author or artist |
ripping | the process of digitally extracting audio from CDs to your hard drive |
sampling rate | the number of samples taken per second when sound is recorded; 1Hz-1 sample per second; currently measured in kilohertz; 44.1 is CD quality, 22.1 is radio quality |
silence | the absence of sound in a production; used to set a mood or provide a moment for reflection |
sound effects | audio effects other than music or speech that are enhanced or artificially created and added in postproduction |
speech | an example of audio that can include voice overlay; dialogue or direct address |
stereo | an audio signaled divided into two separate channels, played back simultaneously via separate speakers |
streaming | playing audio or video immediately as it is downloaded from the Internet, rather than storing it in a file on the receiving computer first |
WAV | waveform; uncompressed audio format for Windows |
wireless microphone | a microphone that is not physically connected to a computer or recording equipment |
WMA | windows media audio; compressed audio format originally designed for Windows Media Player |