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AR DC IV Unit 2
Arkansas Digital Communications IV Unit 2: Video Pre-Production/Production
Term | Definition |
---|---|
backlight compensation | the ability of the camera to compensate in cases where a subject with a large amount of background light would otherwise be obscured |
bird's eye view | a scene shot from directly above the action |
cut | a scene change in a movie; a quick move from one scene to another |
establishing shot | usually the first shot of a scene, designed to show the audience where the action is taking place |
eye level | a camera angle which shows the subject as we would expect to see them in real life |
footage | raw, unedited material as it had been originally recorded |
high angle | a camera angle that shows the subject from above; camera is angled down towards the subject; not as extreme as bird's eye view |
low angle | a camera angle that shows the subject from below; camera is angled up towards the subject |
over the shoulder | a camera angle that looks at the talking subject from the listener's perspective, literally over the shoulder |
panning | a camera movement that scans a scene horizontally |
script | a planning tool that includes the "spoken" text of a video production |
stock footage | video that is not custom shot for use in specific film (archive footage) |
storyboard | a series of sketches that are used as a planning tool to visually show how the action of a story unfolds |
tilting | a camera movement that scans a scene vertically |
videographer | person recording with a video camera |
white balance | camera setting that adjusts for lighting in order to make white objects appear white in photos |
zooming | altering the lens making a subject appear closer or further away |