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Karel Vocabulary

TermDefinition
code typed commands given to a computer to have it perform a specific function
commands functions that call specific tasks for the computer to do in a single line of code
computing the act of a computer running code
computer machine that runs code to perform tasks
degrees units something can rotate in code
Karel fictional dog character used by CodeHS to teach the basics of programming
semicolon comes at the end of each line of code, allows the code to be run
world where Karel lives/performs functions
functions lines of code represented by a single line that can be called and have parameters added to it
calling a function causing the action to actually happen
curly bracket code in the function goes in between two of these
function a way to teach Karel a new word
function body the code in the function between the two curly brackets
pseudocode simplified computer code
decomposition breaking down larger problems into smaller ones
top down design a web that shows the breaking down of a large problem into smaller and smaller tasks
defining a function creating a function in which you name the function, then write commands within the curly brackets that the function will perform every time it is called
multi-line comments a comment that spans multiple lines, written with a /* at beginning and a */ at end, with the comment written between between the two asterisks
postconditions detail what will be true after the function has finished running
precondition are the assumptions that we make and conditions that must be true before the function runs
single-line comments a comment that only spans one line, written with a // before the comment
Super Karel more advanced Karel, he knows also how to turn right and how to turn around
street horizontal rows in Karel’s world
avenue vertical columns in Karel’s world
Created by: leanneg
 

 



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