Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

E10 Short Story Test

Review for your short story test!

QuestionAnswer
In "Thank You, Ma'am," what does Roger try to steal from Mrs. Jones? Her purse
In "Thank You, Ma'am," what do Roger and Mrs. Jones have in common? They have both had difficult lives and have done bad things.
In "Thank You, Ma'am," why does Mrs. Jones take Roger home? To wash his face and feed him.
In "Thank You, Ma'am," how much money does Mrs. Jones give Roger? Ten dollars.
In "Thank You, Ma'am," what does Mrs. Jones do to Roger when he tries to steal from her? She kicks him in the backside.
In "Thank You, Ma'am," how do we know Mrs. Jones is a forgiving person? She helps Roger instead of calling the police.
In "Thank You, Ma'am," where does Mrs. Jones work? She works in a hotel beauty salon.
In "Thank You, Ma'am," why does Roger try to steal from Mrs. Jones? He wants to buy a pair of shoes.
In "The Lottery," who has to participate in the lottery? The entire town
In "The Lottery," where does the story take place? A small town.
In "The Lottery," why are the children collecting stones? To stone the winner of the lottery with.
In "The Lottery," what is the "prize" for winning? Being stoned to death.
In "The Lottery," who wins the lottery? Tessie Hutchinson
In "The Lottery," who is Old Man Warner? An old man who does not want to stop having the lottery.
In "The Lottery," when does the story take place? June ("Lottery in June, corn be heavy soon.")
In "The Lottery," how often do they have a lottery? Once a year.
Define conflict. Conflict is the problems which often happen between the protagonist and antagonist.
Define first-person point of view. When the character is involved in and is telling the story.
Define antagonist. The person or thing in conflict with the main character
Define protagonist. The main character
Define prose Any writing that is not poetry.
Define exposition This is where the story begins. In this section you are introduced to the characters, the setting, and the mood.
Define rising action This is where most of the action happens. It is also where tension and suspense is built.
Define climax This is the most exciting part of the story. It is where the conflict reaches its highest point.
Define mood When the setting or scene causes an emotional response in the reader.
Define tone Tone provides the author's feelings about the subject of the story shown by his/her writing style
Define theme. The main idea or the central thought of the story.
Define situational irony The opposite happens to what the reader has been led to expect.
Define dramatic irony The audience or reader is aware of something one or more of the characters is not aware of
Define foreshadowing Hints the author gives about what will happen later in the story.
Define setting Setting is the time and place of the story.
Created by: nrhsmrsleighton
Popular Literature sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards