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Retail Mkt-Final
Chapter 4
Question | Answer |
---|---|
STAGES IN BUYING PROCESS | 1)Need recognition 2)Information search 3)Evaluation 4)Choice 5)Visit 6)Loyalty |
UTILITARIAN NEEDS | A need when a purchase satisfies a specific task; shopping needs to be easy and effortless |
HEDONIC NEEDS | A purchase when there is a need of satisfying entertainment, emotional, and recreational experiences ex) department/specialty stores |
WHAT HEDONIC NEEDS CAN A RETAIL SATISFY? | A)Stimulation-music,displays,scents B)Social Experience C)Learn new trends and fashions D)Satisfy the need for power and status E)Self-rewards F)Adventure |
HOW TO STIMULATE THE "NEED FOR RECOGNITION"? | -suggestions by sales associates -advertising and direct mail -visual merchandise in store -special events in the store -free food sample |
"INFORMATION SEARCH"? | Amount of information search depends on the VALUE from searching versus the COST of searching |
FACTORS AFFECTING THE AMOUNT OF INFORMATION SEARCH: | A)Product characteristics-complexity and cost B)Customer characteristics-perceived risk and past experience C)Market characteristics-number of alternative brands |
INTERNAL vs EXTERNAL SOURCES OF INFORMATION | Internal= past experiences and memory External= consumer reports, advertising, and word of mouth |
HOW CAN RETAILERS LIMIT THE INFORMATION SOURCE? | 1)Information from sales associates 2)Provide and assortment of services 3)Provide good assortment 4)Everyday low pricing |
WHAT IS A CONSIDERATION SET? | The set of alternatives the customer evaluates when making a selection; by this, the retailer develops TOP-OF-MIND AWARENESS! |
POST-PURCHASE EVALUATION | Becomes part of the customers internal information that affects future store and product decisions; builds store and product loyalty |
SATISFACTION? | A post-consumption evaluation of how well a store or product meets or exceeds customer expectations |
TYPES OF PURCHASE DECISIONS? | Extended, Limited, and Habitual problem solving |
EXTENDED PROBLEM SOLVING | Consumers devote time and effort analyzing alternatives; customers are unfamiliar with the products.They look at: financial (purchasing expensive products/services), physical (how will affect health and safety), and social (how others will view them) risk |
LIMITED PROBLEM SOLVING | Purchase decisions process involving moderate amount of effort and time; customers engage in this when they have prior experience with products/services |
LIMITED PROBLEM SOLVING: [IMPULSE BUYING] | Influence by using prominent POS (point-of-sale)and POP (point-of-purchase) |
HABITUAL PROBLEM SOLVING | Purchase decision process involving little or no conscious effort; purchase aren't important; habitual is associated with loyalty |
CUSTOMER LOYALTY: | Brand- committed to a specific brand and reluctant to switch to a different brand; Store- committed to specific retailer and reluctant to switch |
SOCIAL FACTORS INFLUENCING THE BUYING DECISION PROCESS | Family, Reference Groups, and Culture |
FAMILY INFLUENCES: | Purchases are for the entire family, whole family participates in decision making process, retailers work to satisfy the needs of all family members |
REFERENCE GROUPS: | Is one or more people whom a person uses as a basis of comparison for beliefs, feelings, and behaviors; they affect by: offering information, providing rewards for specific purchasing behaviors, enhancing a consumer's self-image |
CULTURE: | Beliefs, morals, and values shared by most members of a society; Western=individualism and Eastern=collectivism; Sub-culture=distinctive groups of people within a culture |