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MAWD 1.01
Understanding Typography, Multiuse Design Principles and Elements
Term | Definition |
---|---|
Typography | the style and appearance of printed matter |
Typeface | a particular design of type |
Serif | a slight projection finishing off a stroke of a letter in certain typefaces |
Sans Serif | a style of type without serifs |
Ornamental | visual appearance of a product |
Script | text that appears to be written by hand |
Symbol | text that is strictly symbols |
Font | the style, weight, and specific size applied to typeface |
Monospaced | each character takes up the same amount of horizontal space |
Proportional | the amount of horizontal space each character takes up varies |
Visual Hierarchy | an arrangement of text in a graduated series to help readers scan and know where to enter and exit the text |
Text Size | the size of text characters |
Leading | vertical spacing between pairs of letters |
Kerning | horizontal spacing between pairs of letters |
Tracking | horizontal spacing between all characters in a large block of text |
Lines | can be any size, shape, texture, pattern or direction can be straight or curved |
Positive Space | length, width, and depth of objects |
Negative Space | the distance between objects |
Shapes | 2-D space |
Geometric | triangles, squares, triangles |
Organic | natural or man-made shapes |
Form | 3-D space added to objects by the addition of shadows, tone, or color transitions |
Mass | the size or amount of space taken up by an element |
Texture | used to convey the sense of touch or feel |
Color | evokes emotions |
Calming Colors | blue, green, violet |
Exciting colors | red, orange, yellow |
Neutral colors | beige, ivory, taupe, black, grey, white |
Color Harmony | choosing pleasing colors together |
Color palette | choice of colors |
Complementary color scheme | 2 colors opposite of each other on the color wheel |
Analogous color scheme | 3 colors that are side by side on the color wheel |
Monochromatic scheme | uses variations of lightness and saturation in 1 color |
Hue | a color |
Value | brightness of the color |
Tint | a hue plus white |
Shade | a hue plus black |
Saturation | the amount of a hue used |
Balance | the arrangement of elements |
Symmetrical | elements are centered or evenly divided both vertically and horizontally |
Asymmetrical | off-center alignment created with an odd or mismatched number of elements |
Radial | the elements radiate from or swirl in a circular or spiral path |
Contrast | emphasizing the difference between elements |
Unity/Harmony | all of the design elements are consistent with each other in shape, style and color and consistent with the overall message |
Scale/Proportion | the relationships between the sizes of various elements |
Dominance/Emphasis | the first element the eye sees; the focal point |
Grids | the use of columns/rows in design |
Rule of Thirds | Splitting an image or design into thirds, so you end up with 9 equal sections |
Optical Center | the spot the eye first sees when it encounters a page |
Z-pattern | the pattern the eye follows when scanning a page |