click below
click below
Normal Size Small Size show me how
Gaming Terms
Term | Definition |
---|---|
action | the fact or process of doing something, typically to achieve an aim. |
anime | a style of Japanese film and television animation, typically aimed at adults as well as children |
assets | a useful or valuable thing, person, or quality. |
console | a panel or unit accommodating a set of controls for electronic or mechanical equipment. |
cut scene | A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, breaking up the gameplay. |
ESA | The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. |
ESRB Rating | Content is generally suitable for all ages. |
Events | A thing that happens, especially one of importance |
first peson shooter | a type of video game whose gameplay involves shooting enemies and other targets and in which a player views the action as though through the eyes of the character they are controlling. |
FPS (Frames Per Seconds) | FPS stand for frames per second, a measurement for how many unique consecutive images a camera can handle each second. |
Game Screens Genre | video game genre is a classification assigned to a video game based on its gameplay interaction rather than visual or narrative differences |
GML | The Geography Markup Language (GML) is the XML grammar defined by the Open Geospatial Consortium (OGC) to express geographical features. |
Gone Gold | “Going gold” refers to approval for the Gold Master Copy of the game |
Grind | Grinding refers to the playing time spent doing repetitive tasks within a game to unlock a particular game item or to build the experience needed to progress smoothly through the game. |
Janky | Obsidian Entertainment is the definition of janky. Glitchy, buggy, weird issues in the game, something goes wrong in a game randomly. |
Loot | n video games, loot describes items obtained by the player character for free over the course of the game, such as in-game currency, spells, equipment, or weapons. |
MMO | massively multiplayer online game (MMOG, or more commonly, MMO) is an online game with large numbers of players, typically from hundreds to thousands, on the same server. |
Object | A game object is any object in a game that the player can see and/or interact with. |
Orign Point | where you start in the game |
Pixels | Pixel art is a form of digital art, created through the use of software, where images are edited on the pixel level. |
Platform | A Platform game (or platformer) is a video game which involves guiding an avatar to jump between suspended platforms and/or over obstacles to advance the game. |
Quest | A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. |
Realm | Realm is a platform video game with shooting elements that was released exclusively for the Super Nintendo Entertainment System in 1996. |
Room | Definition of game room. : a recreation room especially : one fitted out for the playing of table games. |
RPG | A role-playing game (RPG) is a genre of video game where the gamer controls a fictional character (or characters) that undertakes a quest in an imaginary world. |
Sprites | Sprite is a computer graphics term for a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. |
SDK | An SDK is a collection of libraries, APIs, and tools that are made available for programming those same operating systems and services. Most game engines provide APIs in their SDKs. |
Strategy | A strategy game or strategic game is a game (e.g. video or board game) in which the players' uncoerced, and often autonomous decision-making skills have a high significance in determining the outcome. |
Top-down | Any game that offers an elevated viewpoint above the action can be considered to have a top-down or overhead perspective. |
YOYO | YoYo Games Ltd. is a software and game publishing company based in Dundee, Scotland. It is best known for developing the proprietary, game development IDE, GameMaker Studio for Windows which can compile cross-platform, originally created by Mark Overmars |