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Gaming Terms
Term | Definition |
---|---|
action | The action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. |
anime | anime (pronounced AH-nee-may ) is a term for a style of Japanese comic book and video cartoon animation. |
assets | Game assets include everything that can go into a game, including 3D models, sprites, sound effects, music, code snippets and modules, and even complete projects that can be used by a game engine. |
console | console game. ... The player interacts with the game through a controller, a hand-held device with buttons and joysticks or pads. Video and sound are received by the gamer though a television |
cut scene | cut-scene. Noun. (plural cut scenes) (video games) A typically non-interactive cinematic narrative technique used in video games to advance the story. |
esa | The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. |
esrb | he Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. |
ESRB rating | ESRB video game ratings. ESRB is the abbreviation for Entertainment Software Rating Board, a self-regulatory body for the interactive entertainment |
events | popular events that people compete in to win money for gaming event. |
First Person Shooter | A first person shooter (FPS) is a genre of action video game that is played from the point of view of the protagonist. |
FPS (Frames Per Second) | e more frames per second (fps), the smoother the motion appears. ... (2) Capitalized, FPS is short for first-person shooter, a game genre |
game screens genres | A video game genre is a specific category of games related by similar gameplay characteristics. |
gml | GameMaker: Studio has its own proprietary programming language called the GameMaker Language (abbreviated to GML). |
Gone Gold | “Going gold” refers to approval for the Gold Master Copy of the game — IE, the very first ready-for-release, shippable version of the game that's going to get pressed on discs, put up in online storefronts, and so on. |
grind | Grinding refers to the playing time spent doing repetitive tasks within a game to unlock a particular game item or to build the experience needed to progress smoothly through the game. |
janky | Obsidian Entertainment is the definition of janky. Glitchy, buggy, weird issues in the game, something goes wrong in a game randomly. |
loot | n video games, loot describes valuable items picked up by the player character over the course of the game, such as in-game currency, spells, equipment and weapons. |
MMO | Short for massively multiplayer online role-playing game it is a type of game genre. MMORPGs are online role-playing multiplayer games which allow thousands of gamers to play in the game's evolving virtual world at the same time via the Internet. |
Object | The point that you are going towards in a video like a mission or a certain amount of points you need to get in a match. |
Orgin point | The place that you are trying to get in a mission to maybe save someone or to kill me. |
Pixels | This means that the art in video games today can use more pixels than it did in the 1980's. Pixels are the smallest unit of data in a picture. |
Platforms | Platform games, or platformers, are a video game genre and subgenre of action game. |
quest | A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. |
Realm | Realm versus Realm. ... This differs from normal Player versus Player combat in that Realm versus Realm usually involves a combat-based game, as opposed to one where sporadic Player versus Player combat occurs. |
RPG | A weapon that can blow somone up and do a lot of damage to the opponents to get more points and a better experience. |
Sprites | Examples of sprites include objects in 2D video games, icons that are part of an application user interface, and small images published on websites. |
SDK | Two other terms you hear in the game industry that are closely related to game engines are "API" (application programming interface) and "SDK" (software development kit). |
Strategy | A strategy game or strategic game is a game (e.g. video or board game) in which the players' uncoerced, and often autonomous decision-making skills have a high significance in determining the outcome. |
Top-Down | Definition. Any game that offers an elevated viewpoint above the action can be considered to have a top-down or overhead perspective. |
YOYO | Website. YoYo Games Ltd. is a software and game publishing company based in Dundee, Scotland |