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D098 Unit 6 Module11
Web Development in Digital Marketing
Term | Definition |
---|---|
Web development | Process of using web designs to build fully functioning, interactive websites |
Web design | Process of creating the visual aspects and user experience for browsers and mobile phone apps, tablets, screen readers, and other connected devices |
Responsive design | Web design approach that enables pages to render on a variety of devices and window or screen sizes |
User-centered design | Iterative design approach that puts user experience at the center of each stage of the design process |
Personas | Fictional customer whose characteristics (demographics, goals, needs, interests) represent a target market for a website or brand |
Prototype | Initial release of a product intended to test the concept and functionality |
Content management system | Software application that helps manage a company's digital assets and content for its website, automating some processes and facilitating updates |
Adaptive website | A website that detects the screen size of a user's device to load the correct static layout for the screen |
Flexible grid | An approach to responsive layout design that uses a grid system to help designers arrange and flex content for various screen sizes |
Media queries | A way to apply different layouts depending on the size of the viewport being used to render the website |
Flexible images | Web design that allows images to scale up or down with the size of the browser or device or replaces larger images with smaller ones on small devices |
Sticky header | A fixed navigation menu that remains visible on a web page in the same position (usually the top) as a user scrolls down on the site |
User experience (UX) | The physical, sensory, emotional, and mental experiences a user has when interacting with a digital tool |
User interface (UI) | The user-facing part of a tool or platform with which the user interacts |
Strategy plane | The aspect of web design that focuses on the needs of users and the business |
Structure plane | The aspect of web design that defines the patterns and sequences of the user experience |
Skeleton plane | The aspect of web design that considers navigation, interface, and information design |
Surface plane | The aspect of web design that attends to the sensory experience of the user |
E-commerce | Buying or selling products or online services over the internet |
Social commerce | Online transactions and purchases through social networking platforms |
M-commerce | Online transactions and purchases using smartphones and other mobile handheld devices |
Microsite | Individual web page intended to function as a discrete portion of a website for a limited time frame |