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Gaming Terms
Term | Definition |
---|---|
AI | Artificial intelligence (AI), the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings. |
Anime | a style of Japanese film and television animation, typically aimed at adults as well as children. |
Console | a small electronic device for playing computerized video games. |
Cut Scene | (in a video game) a scene that develops the story line and is often shown on completion of a certain level, or when the player's character dies. |
ESA | The Entertainment Software Association (ESA) is where the major players of the video game industry work together to support the bright future of video games. The video game industry is one of America's fastest growing industries. |
ESRB Rating | The Entertainment Software Rating Board is an American self-regulatory organization that assigns age and content ratings to consumer video games. |
First Person Shooter | a type of video game whose gameplay involves shooting enemies and other targets and in which a player views the action as though through the eyes of the character they are controlling. |
FPS (Frames Per Second) | is the frequency (rate) at which consecutive images called frames appear on a display. The term applies equally to film and video cameras, computer graphics, and motion capture systems. |
Game Screens | designed to make the output of your graphics card and CPU look as good as possible while gaming. They're responsible for displaying the final result of all of your computer's image rendering and processing |
Genre | a category of artistic composition, as in music or literature, characterized by similarities in form, style, or subject matter. |
Gone Gold | It means (in theory) that the game has been completed and is now in the final stage before release |
Grind | is performing repetitive tasks, usually for a gameplay advantage or loot but in some cases for purely aesthetic or cosmetic benefits |
Janky | Glitchy, buggy, weird issues in the game, something goes wrong in a game randomly. |
Level | map, area, stage, world, track, board, floor, zone, phase, mission, episode, course, or rank in a video game is the total space available to the player during the course of completing a discrete objective. |
Loot | describes valuable items picked up by the player character over the course of the game, such as in-game currency, spells, equipment and weapons |
MMO | is an online game with large numbers of players, often hundreds or thousands, on the same server |
Pixels | is a form of digital art, created through the use of software, where images are edited on the pixel level. |
Platform | a computer system specially made for playing video games; a console |
Quest | mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward |
Realm | is a platform video game with shooting elements that was released exclusively for the Super Nintendo Entertainment System in 1996. |
RPG | electronic game genre in which players advance through a story quest, and often many side quests, for which their character or party of characters gain experience that improves various attributes and abilities. |
Sprites | is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game |
Top-down | . Any game that offers an elevated viewpoint above the action can be considered to have a overhead perspective |