Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Chapter 12

Time For Business - 1st Year

TermDefinition
A consumer is a person who buys goods and services
Legal rights of consumers Sale of Goods and Supply of Services Act 1980 and Consumer Protection Act 2007
Repair The item may be fixed free of charge. The repair must be permanent
Replacement You can have the same or an alternative product that is free from damage or faults
Refund You can receive the cost of the item back, either in cash or as money paid back to your debit or credit card
A guarantee is a promise by the manufacturer or company that it will sort out any problems with a product or service within a specific, fixed period of time
An extended warranty is like an insurance policy, for which you must pay a premium
Misleading claims Businesses cannot make misleading claims about the business, their goods, services or prices
Misleading practices the consumer protection act protects consumers against unfair practices whether they buy from a local shop or a business within the EU
Created by: Sarah C. Lynch
Popular Business sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards