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MKTG Exam II
Term | Definition |
---|---|
international marketing | a company starts doing business outside their home countries |
multinational corporation | a company that does business in other countries |
globalization market theory | a company should be able to sell the same item, the same way, all over the world |
5 methods of entering the global marketplace | export, licensing, contract manufacturing, strategic alliance, joint venture, direct investment |
export | sell domestically produced products to buyers in other countries (lowest risk & return) |
licensing (franchising) | legal process allowing use of manufacturing/patents/knowledge |
contract manufacturing | a company that has been domestically producing, goes offshore (outsourcing) |
strategic alliance | collaborative relationship between independent firms that do not invest in each other (airline partners between country companies) |
joint venture | a domestic firm buys/joins a foreign company to create a new entity (sum is greater than the total of its parts) |
direct investment | active ownership of a foreign company/manufacturing facility |
market research | legit gathering of information so that marketer researchers are better able to help people solve their problems & meet their goals |
market research process | define problem, create research vehicle, collect data, analyze data, prepare report, develop & implement plan |
define the problem | why are we undertaking this project |
create the research vehicle | what kind of research |
primary data | information collected for the first time |
secondary data | data previously collected for any purpose other than the one at hand |
analyze the data | looking for trends, patterns, commonalities |
prepare/present the report | what we were asked to do, what we did, how we did it, what we found, what we think you should do with what we found |
develop & implement the action plan | company that asked for the report acts out the plan (follow up) |
types of surveys | in-home/executive interviews, mail surveys, mall intercept interviews, scanner/panel, telephone interviews, focus groups |
observations | people watching people, machines watching people, machines watching phenomena |
product | something you get in an exchange whether tangible or intangible |
*consumer product classification | convenience, shopping, specialty, unsought |
*convenience goods | easily accessible (staples, impulse items, emergency) |
*shopping goods | take time to compare (more expensive, not bought often) |
*specialty goods | accept no substitutes (only buy one kind of something) |
*unsought goods | consumer is not actively looking, new & unknown to consumer (not something they want to think about - ex: life insurance) |
product item | individual unit (smallest) |
product line | collection of closely related product items |
product mix | all of the companies lines (largest) |
depth | how many product items are in a product line |
width | how many product lines are in the company's total product mix |
branding | a name, term, symbol, design, or combo that identifies a seller's products & differentiates them from competitor's products |
co-branding | 2 brands together (ex: intel chip in a windows computer) |
types of brands | manufacturer, private label |
manufacturer | carries the name of the companies that make them |
private label/house | carries the name of the store where it's sold |
branding decisions | individual, family, line extension, brand extension |
individual | every item in the product line & mix has it's own name |
family | every item carries the name of the company |
line extension | a company builds on their current line |
brand extension | a company adds new brands |
functions of packaging | contain & protect, promote, facilitate storage, use & convenience, facilitate recycling |
product life cycle | introduction, growth, maturity, decline |
area before introduction | sunk costs |
growth | profits peak & start to decline (get in when the getting is good) |
maturity | sales peak & start to decline (getting is not so good - market shakeout) |
extended maturity | sells consistently |
decline | product has alternatives |
*new product development process | idea generation, concept testing, product development, market testing, product launch |
adopter categories | innovators, early adopters, early majority, late majority, laggards |
innovators | more highly educated, higher income (wants latest & greatest) |
early adopters | don't need the cutting edge, waits for the kinks to be worked out (opinion leaders) |
early majority | buys once opinion leaders say it's good (50% adoption) |
late majority | more skeptical, lower income |
laggards | don't want/don't care to have |
service | any intangible offering that involves a deed, performance, or error that cannot be psychically possessed |
*characteristics of services | intangible, inseparable, heterogeneous, perishable |
*intangible | services that cannot be touched, seen, tasted, heard, or felt in the same manner as goods |
*inseparable | allows services to be produced & consumed immediately |
*heterogeneous | less standardized & uniform than goods (can differ from human error) |
*perishable | prevents them from being stored, warehoused, or inventoried (variable pricing) |
channel | direct, indirect 1 & 2 |
distribution (place) | getting final goods into the hands of the user |
supply chain management | managing all aspects of the supply chain: ordering, receiving, inventory management, transportation |
channel intermediaries | retailers, merchant wholesalers, agents & brokers |
retailers | owns the goods (business to consumer) |
merchant wholesalers | take title to the goods (business to business) |
agents & brokers | do not take title to the goods: match sellers to buyers or buyers to sellers (never physically handle the goods) |
direct channel | manufacturer to customer |
indirect channel: 1 intermediary | manufacturer to retailer to customer |
indirect channel: 2 intermediaries | manufacturer to wholesaler to retailer to customer |
*channel strategy decisions | factors affecting channel choice: market, product, producer |
*market factors | the who, what, when, where, how of target market (segmentation variables) |
*product factors | what type of product & what is the buying behavior involved |
*producer factors | who's bringing the product to the market, how much money & power do they have (captains) |
retailing | distribution channel that gets goods into the hands of consumers for personal/household use |
types of retailers | food, general merchandise, service |
food retailers | supermarkets, supercenters, warehouse clubs, convenience stores |
general merchandise retailers | department stores, full-line discount, specialty, drugstores, category killers, extreme value, off-price |
services retailers | firms that primarily sell services rather than merchandise are large & growing part of the retail industry |