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Unit 1 Vocabulary

Computational Thinker

QuestionAnswer
algorithm A step-by-step set of instructions to solve a problem or complete a task.
pseudocode A way to plan out an algorithm using simple language and logic before writing the actual code.
sequencing The specific order in which instructions are executed in a program.
iteration Repeating a set of instructions until a certain condition is met.
variable A storage location in a computer program that can hold a value and be changed.
conditionals A statement in a program that determines whether or not certain code will run based on whether it's true or false.
Boolean statements Expressions in programming that result in true or false.
selection Using conditionals to make decisions in a program.
function A block of code designed to perform a specific task and can be reused.
abstraction Focusing on important information only and ignoring irrelevant details.
debugging Finding and fixing errors or bugs in a computer program.
decomposition Breaking down a complex problem into smaller, more manageable parts.
pattern recognition Identifying similarities or patterns in data or problems.
input/output (i/o) Input is data received by a program, and output is data sent from a program.
narrative A story or explanation that describes each step of a process and its intended result.
flowchart A visual diagram that uses symbols and arrows to represent the steps in a process or algorithm.
branching A point in a program where it makes a decision to follow one path or another based on certain conditions.
loop A sequence of instructions that repeats until a certain condition is met.
data Information processed or stored by a computer.
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