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Claytonlee
Unit 1: Introduction to Multimedia
Term | Definition |
---|---|
Animation | a simulation of movement or the perception of motion created by the rapid display of still images. |
Copyright Laws | laws designed to protect intellectual property rights |
Fair Use | a section of the US copyright law that allows the use of copyrighted works in reporting news, conducting research, and teaching |
Graphics | multimedia elements such as drawing, photo, or piece of clip art |
Interactive | a feature of a multimedia project that allows the user to control some aspects of the presentation |
Multimedia | a computer-based communication process that incorporates text, graphics, sound, animation, and video |
Multimedia Careers | careers that incorporate multiple elements of multimedia, such as game design, music and video production, animation, web design, etc. |
Public Domain | property rights that belong to the community at large, are unprotected by copyright or patent, and are subject to use by anyone |
Royalty Free | prepared material that can be used, legally, without paying a fee to the artist, publishing company, etc. |
Shareware | software distributed on the basis of an honor system |
Sound Clip | a multimedia element such as a narration, music, or other sound clip |
Text | a multimedia element consisting of alphanumeric characters |
Trademark | a name, symbol, or other device identifying a product; it is officially registered with US government and its use is legally restricted to its owner |
Video | a series of framed images put together, one after another, to simulate motion and interactivity |