AGILE TERMS 4
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AGILE BRAINSTORMING METHODS | show 🗑
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show | QUIET WRITING
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PASS A TOKEN AROUND TO ENSURE EVERYONE SPEAKS | show 🗑
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show | FREE FOR ALL
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show | - REMEMBER THE FUTURE
- PRUNE THE PRODUCT TREE
- SPEEDBOAT (AKA SAILBOAT)
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show | REMEMBER THE FUTURE
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DRAW A TREE & ASK STAKEHOLDERS TO ADD FEATURES TO IT USING STICKY NOTES | show 🗑
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DRAW A WATER LINE & A BOAT MOVING & EXPLAIN THAT THE BOAT IS MOVING TOWARDS PROJECT GOALS | show 🗑
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EXAMPLES OF CRITICAL SOFT SKILLS | show 🗑
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SKILL USED TO IDENTIFY, ASSESS, & INFLUENCE EMOTIONS OF OURSELVES & OTHERS | show 🗑
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HAPPENS ALL THROUGHOUT PROJECT & IT ALLOWS EVERYONE TO INVESTIGATE THE OPTIONS & TRADE-OFFS | show 🗑
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show | LEVEL 1 - INTERNAL - HOW IT AFFECTS ME?
LEVEL 2 - FOCUSED - PERSPECTIVE OF THE SPEAKER
LEVEL 3 - GLOBAL - ADD BODY LANGUAGE TO LEVEL 2
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show | FACILITATION
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show | - GOALS
- RULES
- TIMING
- ASSISTING
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LEVELS OF CONFLICT RESOLUTION | show 🗑
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TYPES OF PARTICIPATORY DECISION MODELS | show 🗑
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VOTE FOR OR AGAINST THE DECISION | show 🗑
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show | THUMBS UP/DOWN/SIDEWAYS
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show | - 1 FINGER = TOTAL SUPPORT
- 5 FINGERS = AGAINST
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show | CONSTRUCTIVE COST MODEL (COCOMO)
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GROUP THAT BUILDS & TESTS INCREMENTS OF THE PRODUCT | show 🗑
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WHAT DOES THE DELIVERY / DEVELOPMENT TEAM DO? PART 1 | show 🗑
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WHAT DOES THE DELIVERY / DEVELOPMENT TEAM DO? PART 2 | show 🗑
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WHAT DOES THE PRODUCT OWNER / CUSTOMER DO? | show 🗑
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show | - ACT AS SERVANT LEADER
- FACILITATE SELF-ORGANIZATION & DIRECTION
- ENSURE PLAN IS VISIBLE & PROGRESS IS KNOWN TO STAKEHOLDERS
- ACT AS MENTOR/COACH
- WORK WITH PRODUCT OWNER TO MANAGE BACKLOG
- SOLVE ISSUES
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You may also shuffle the rows of the table by clicking on the "Shuffle" button.
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.
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Created by:
justin.olive1
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