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NUR309: Unit 3
Crossword
Term | Definition |
---|---|
Information processing | perceived information is subconsciously compared with an inner, dynamic perspective and used to initiate motor processes |
Voice user interfaces | human-machine interactions made possible through a voice or synthesized speech platform; input requires a speech recognition system, commonly called voice recognition (VR) software. |
Workload | includes all external influences acting on humans; the workload of nurses is measured by counting the number of patients per nurse for inpatient care and the number of patient visits per day in ambulatory settings |
Dialogue | interaction between display of information and operation |
Work systems | Humans and computers form a complex sociotechnical work system |
User interface | Input devices (e.g., keyboard or mouse) and output devices (e.g., screen, loudspeaker, or printer that constitute the operational platform of a computer system in combination with software. |
Software ergonomics | deals with the analysis, evaluation, and optimization of user interfaces by applying various strategies to meet the needs of the user and enhance the display of information and the interaction between information and subsequent operations. |
Hardware ergonomics | supplies the technical framework and sets the conditions for optimal human-computer interactions |
Visual display terminal | The computer display, based on ergonomic guidelines, the dimensions of the workstation and the arrangement of the individual elements (e.g., table chair, and computer) should reduce the demands on the musculoskeletal system and the eyes. |
Interactivity | A key component of computer applications depending on user input or given parameters |
Human-computer interaction (HCI) | A natural way for users to interact with the system through information input, information processing, decision-making, and information storage. The starting point is the perception of stimuli from the environment via visual, acoustic, & tactile stimuli |
Selective attention | ability to concentrate on relevant stimuli and ignore irrelevant information |
Natural user interfaces | User interfaces that avail themselves of the natural finger and hand movements of the user on a touch screen, allowing for intuitive use of interactive devices |
Ergonomics | The scientific discipline concerned w/ the understanding of the interactions among humans&other elements of a system,&the profession that applies theoretical principles,data,&methods to design in order 2 optimize human wellbeing&overall system performance |
International organization for standardization | International standards are issued by this group and are based on firmly established scientific principles and are determined on an international level and adopted by majority decision. |
Anthropometry | Workplace design principle that plays an important role in the design of a workplace in that it allows the worker to assume a comfortable working posture and promotes safety and efficiency as tasks are carried out. |
Task design for individuality | requires user-centered tasks, versatility, completeness of job, significance, degree of autonomy, feedback, and opportunities for development. |
Graphical user interface | A complex platform that allows users to interact with the computer through electronic devices or the computer mouse; interaction is facilitated by visual elements such as icons. |