Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

SS Chapter 3

TermDefinition
keelboat a boat with a pointed front, similar to a flatboat
surplus when there is more than enough of something
supply the amount of something available for use or sale
demand the amount of something that people are willing and able to buy
industry all the businesses that produce one kind of product or provide one kind of service
service doing work for someone else that fills a need or want
canal a man-made waterway for transportation across land
risk a danger
entrepreneur a person who risks money and time to start a new business
capital good a resource made by humans
human resources the talents and skills of the workers needed to produce a good or provide a service
productive resources the natural resources, capital goods, and human resources needed to make a product or provide a service
opportunity cost the value of the thing that is given up when a choice is made
diversity a variety
immigrant a person who comes to a new country to live
pull factor something that attracts someone to a new place
push factor something that causes someone to leave a place
Created by: bmusso
Popular U.S. History sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards