Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Chapter 6

Chapter 6 key terms

TermDefinition
Stimulus something that produces a reaction or a response
Response an observable reaction to a stimulus
Conditioning learning
Classical Conditioning a simple form of learning in which one stimulus calls forth the response that is usually called forth by another stimulus
Unconditioned Stimulus a stimulus that causes a response that is automatic not learned (US)
Unconditioned Response automatic response in turn (UR)
Conditioned Response a learned response to a stimulus that was previously neutral or meaningless (CR)
Conditioned Stimulus a previously neutral stimulus that, because of pairing with an unconditioned stimulus, now causes a conditioned response (CS)
Taste Aversion a learned avoidance of a particular food
Extinction in classical conditioned, the disappearance of a conditioned response when an unconditioned stimulus, now causes a conditioned response (CS)
Spontaneous Recovery the reappearance of an extinguished after some time has passed
Generalization the act of responding in the same ways to stimuli that seem to be similar, even if the stimuli are not identical
Discrimination the act of responding differently to stimuli that are not similar to each other
Flooding a person is exposed to the harmless stimulus until fear responses to that stimulus are extinguished
Systematic Desenitization used by psychologists to help people overcome their fears
Counterconditioning a pleasant stimulus is paired repeatedly with a fearful one, counteracting the fear
Operant Conditioning people and animals learn to do certain things, and not to do with others, because of the results of what they do
Reinforcement the process by which a stimulus increases the chances that the preceding behavior will occur again
Primary Reinforcers reinforcers that function due to the biological makeup of the organisms
Secondary Reinforcers initially acquire their value through being paired with established reinforcers
Positive Reinforcers increase the frequency of the behavior they follow when they are applied
Negative Reinforcers increase the frequency of the behavior that follows when they are removed
Schedule of Reinforcement when and how often the reinforcement occurs
Continuous Reinforcement the reinforcement of a behavior every time the behavior occurs
Partial Reinforcement a behavior is not reinforced every time it occurs
Shaping a way of teaching complex behaviors in which one first reinforces small steps in the right direction
Latent Learning learning that remains hidden until it is needed
Observational Learning learning by observing and imitation the behaviors of others
Created by: briannab0126
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards