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Vocab for chapter 10
Myers 7th Edition - Chapter 10 Vocabulary
TERM | DEFINITION |
---|---|
Cognition | The mental activities associated with thinking, knowing, remembering, and communicating. |
Concept | A mental grouping of similar objects, events, ideas, or people. |
Prototype | A mental image or best example of a category. Matching new items to the prototype provides a quick and easy method for including items in a category (as when comparing feathered creatures to a prototypical bird, such as a robin). |
Algorithm | A methodical, logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier - but also more error-prone - use of heuristics. |
Heuristic | A simple thinking thinking stratagey that often allows us to make judgments and solve problems efficiently; usually speedier but also more error-prone than algorithims. |
Insight | A sudden and often novel realization of the solution to a problem; it contrasts with strategy-based solutions. |
Confirmation Bias | A tendency to search for information that confirms one's preconceptions. |
Fixation | The inability to see a problem from a new perspective; an impediment to problem solving. |
Mental Set | A tendency to approach a problem in a particular way, especially a way that has been successful in the past but may or may not be helpful in solving a new problem. |
Functional Fixedness | The tendency to think of things only in terms of their usual functions; an impediment to problem solving. |
Representativeness Heuristic | Judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes; may lead one to ignore other relevant information. |
Availability Heuristic | Estimating the likelihood of events based on their availability in memory; if instances come readily to mind (perhaps because of their vividness). We presume such events are common. |
Belief Perservence | Clinging to one's initial conceptions after the basis on which they were formed has been discredited. |
Artificial Intelligence (AI) | The science of designing and programing computer systems to do intelligent things and to stimulate human thought processes, such as intuitive reasoning, learning, and understanding language. |
Computer Neural Networks | Computer circuits that mimic the brain's interconnected neural cells, performing tasks such as learning to recognize visual patterns and smells. |
Language | Our spoken, written, or signed words and the ways we combine them to communicate meaning. |
Phoneme | In a spoken language, the smallest distinctive sound unit. |
Morpheme | In a language, the smallest unit that carries meaning; may be a word or a part of a word (such as a prefix). |
Grammar | In a language, a system of rules that enables us to communicate with and understand others. |
Semantics | The set of rules by which we derive meaning from morphemes, words, and sentences in a given language; also, the study of meaning. |
Syntax | The rules for combining words into grammatically sensible sentences in a given language. |
Babbling Stage | Beginning at 3 to 4 months, the stage of speech developement in which the infant spontaneously utters various sounds at first unrelated to the household langauge. |
One-Word stage | The stage in speech developement, from about age 1 to 2, during which a child speaks mostly in single words. |
Two-word Stage | Beginning about age 2, the stage in speech developement during which a child speaks mostly two-word statements. |
Telegraphic Speech | Early speech stage in which a child speaks like a telegram - "go car" - using mostly nouns and verbs and omitting "Auxiliary" words. |
Linguistic Determinism | Whorf's hypothesis that language determines the way we think. |