Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

5th Grade Unit 3

DefinitionTerm
the substance, object, or group in an experiment that is not changed Control
an experiment in which all the variables are kept the same except for the one being tested Controlled Experiment
a push or a pull that can change the position or motion of an object Force
a force that acts in an opposite direction to movement Friction
a force that pulls objects towards the Earth Gravity
a force that can attract or repel magnetic materials Magnetism
a change in the position of an object Motion
the place where something is located Position
the act of applying force towards you Pull
the act of applying a force away from you Push
the extent to which an experiment, test, or investigation provides the same results on repeated trials Reliablility
an idea that can be tested by experiment or observation Testable Hypothesis
information describing what was learned from an investigation based on observations and collected data Conclusion
a condition in an experiment that is changed in order to determine the effect of that change Variable
Created by: Region18ESC
Popular Science sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards