Voab words
Help!
|
|
||||
---|---|---|---|---|---|
Performance Management | show 🗑
|
||||
show | the unreflective opinions of ordinary people; acquired in everyday living, individualistic, accepts the obvious, vague, not reliable
🗑
|
||||
show | systematic, data based; an approach to knowledge that is deliberate, systematic, universal, precise, and reliable; questions the obvious and is gained through controlled experiment
🗑
|
||||
consequences | show 🗑
|
||||
show | what comes before a behavior, sets the occasion for the behavior to occur; gets behavior going
🗑
|
||||
show | withholding SR+ for previously reinforced B
🗑
|
||||
Premack Principle | show 🗑
|
||||
Contingency Error | show 🗑
|
||||
show | decrease behavior by removing something
🗑
|
||||
show | decrease behavior by giving something
🗑
|
||||
4 to 1 | show 🗑
|
||||
show | the level of effort people could give if they wanted to
🗑
|
||||
Frequency Error | show 🗑
|
||||
Employee of the Month | show 🗑
|
||||
Performance Feedback | show 🗑
|
||||
show | a way to recognize behavior
🗑
|
||||
show | should not be used because it sets employees against each other
🗑
|
||||
baseline | show 🗑
|
||||
show | a scale on which each variable to be measured is anchored by specific behaviors and accomplishment
🗑
|
||||
show | if you can leave it behind when you leave, it's a result
🗑
|
||||
Pin Pointing | show 🗑
|
||||
show | comparing performance against established criteria
🗑
|
||||
show | pinpointing behaviors without validating the relationship of the behavior to the results
🗑
|
||||
show | collect baseline data, add intervention, withdraw intervention
🗑
|
||||
show | multiple AB designs implemented at various times
🗑
|
||||
show | assuming something is a reinforcer when it isn't
🗑
|
||||
show | can get reinforcers without engaging in a prerequisite behavior
🗑
|
||||
show | not delivering immediate reinforcement
🗑
|
||||
frequency error | show 🗑
|
||||
show | effective reinforcement to punishment ratio
🗑
|
||||
show | do not add prompts or instructions to praise statement
🗑
|
||||
show | a (-) between two (+)
🗑
|
||||
show | focusing on behaviors before identifying the desired results
🗑
|
||||
Behavior | show 🗑
|
||||
show | what is produced by behavior
🗑
|
||||
behavior counts | show 🗑
|
||||
show | an often measure of behavior; frequency or rate
🗑
|
||||
show | a subjective measure of behavior
🗑
|
||||
Valid Behavior Measure | show 🗑
|
||||
show | information about performance that allows an individual to adjust his or her performance
🗑
|
||||
show | implementing a change and tracking results
🗑
|
||||
Goals | show 🗑
|
||||
show | Set goals to low
🗑
|
||||
Shaping | show 🗑
|
||||
Stretch goal | show 🗑
|
||||
Benchmarking | show 🗑
|
||||
show | the personal concern felt by all personnel toward the conformance of the product or service and the quality reputation of the company
🗑
|
||||
Quality Measurement | show 🗑
|
||||
show | to appreciate those who participate
🗑
|
||||
show | pinpoint and reinforce only behaviors that support quality
🗑
|
||||
Improve constantly and forever every system | show 🗑
|
||||
Eliminate numerical goals and quotas, including management by objectives | show 🗑
|
||||
Drive out fear | show 🗑
|
||||
show | reinforce improved behaviors when they occur
🗑
|
||||
End the practice of awarding business largely on the basis of price | show 🗑
|
||||
Break down barriers | show 🗑
|
||||
show | evaluate how well training results in improved performance
🗑
|
||||
show | reinforce behaviors that support quality, promote personnel whose behavior supports quality
🗑
|
||||
show | don't rely on antecedents, use reinforcement
🗑
|
||||
Cease dependency on mass inspection | show 🗑
|
||||
Adopt a new philosophy | show 🗑
|
||||
show | reinforce managers for success of their employees
🗑
|
||||
show | having the right amount of labor to get the job done
🗑
|
||||
downsizing | show 🗑
|
||||
Paradigm | show 🗑
|
||||
show | occurs when management reinforces employees for assuming new behaviors and responsibilities (i.e., more management things)
🗑
|
||||
show | work that is dominated by punishment, extinction, and negative reinforcement
🗑
|
||||
show | reinforce suggestions for taking work out of the system
🗑
|
||||
show | plan and deliver positive reinforcement for "quality behaviors"
🗑
|
||||
bust your paradigm | show 🗑
|
||||
empower people | show 🗑
|
||||
show | provides consequences to promote new behavior
🗑
|
||||
show | reinforce the positive efforts of those who remain
🗑
|
||||
Supply-push model | show 🗑
|
||||
show | when employees ask for training
🗑
|
||||
Recognition | show 🗑
|
||||
incentive | show 🗑
|
||||
Relationship | show 🗑
|
||||
show | a tangible item; intended to influence behavior in a particular direction
🗑
|
||||
show | a totally flexible measurement system
🗑
|
||||
Hernstein’s Hyperbola | show 🗑
|
||||
show | The amount of reinforcement a person receives for a particular behavior is matched by the time spent engaged in that behavior
🗑
|
||||
Management by Wandering Around | show 🗑
|
||||
Management by Wondering Around | show 🗑
|
||||
show | responding immediately and unhestingly
🗑
|
||||
Nintendo generation | show 🗑
|
||||
Academic Child Abuse | show 🗑
|
||||
show | a carefully scripted presentation of academic material
🗑
|
||||
Morningside Model of Generative Instruction | show 🗑
|
||||
Automaticity | show 🗑
|
||||
Expertise | show 🗑
|
||||
Creativity | show 🗑
|
||||
Antecedents and creativity | show 🗑
|
||||
show | have predictable effects on creative process
🗑
|
||||
Behavioral drift | show 🗑
|
||||
Extinction burst | show 🗑
|
||||
Emotional behavior | show 🗑
|
||||
Resurgence | show 🗑
|
||||
Habit breakup | show 🗑
|
||||
Conditioned Reinforcement | show 🗑
|
||||
Celebration | show 🗑
|
||||
show | comes from the consequences of what one does
🗑
|
||||
listen | show 🗑
|
||||
show | serve to anchor a memory; given after reliving the accomplishment
🗑
|
||||
Celebration walk | show 🗑
|
||||
show | occasion for celebration
🗑
|
||||
Efforts | show 🗑
|
||||
honesty | show 🗑
|
||||
Justice | show 🗑
|
||||
Integrity | show 🗑
|
||||
show | understanding behavior is the result of environment
🗑
|
||||
show | recognizing the unique perspective each person brings
🗑
|
||||
show | feelings of confidence and competence as a result of earned recognition and reward
🗑
|
||||
show | initiative and willingness to try new ideas
🗑
|
||||
show | Reduced stress that results from contingent reinforcement
🗑
|
||||
Golden Rule | show 🗑
|
Review the information in the table. When you are ready to quiz yourself you can hide individual columns or the entire table. Then you can click on the empty cells to reveal the answer. Try to recall what will be displayed before clicking the empty cell.
To hide a column, click on the column name.
To hide the entire table, click on the "Hide All" button.
You may also shuffle the rows of the table by clicking on the "Shuffle" button.
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.
To hide a column, click on the column name.
To hide the entire table, click on the "Hide All" button.
You may also shuffle the rows of the table by clicking on the "Shuffle" button.
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.
Normal Size Small Size show me how
Normal Size Small Size show me how
Created by:
alied91
Popular Psychology sets