Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Most Missed Test 2

Psychology 100 Midterm 2 Most Missed Topics

QuestionAnswer
Gene-Environment Interactions Effects of genes depend on the environment in which they are expressed
Nature via Nuture Individuals with certain genetic predispositions seek out/create environments that permit the expression of their predispositions
Gene Expression Activation or deactivation of genes by environmental experiences throughout development
Reinforcement (aka Goal-increased behavior) Outcome or consequence of a behavior that strengthens the probability of the behavior
Positive Reinforcement Positive outcome or consequence of a behavior strengthens the probability of the behavior
Negative Reinforcement Removal of a negative outcome or consequence of a behavior that strengthens the probability of the behavior
Punishment Outcome of a behavior that decreases the probability of the behavior
Positive Punishment Addition of unpleasant consequence of a behavior that decreases the probability of the behavior
Negative Punishment Removal of a pleasant consequence of a behavior that decreases the probability of the behavior
Discriminant Stimulus (Sd) Stimulus associated with the presence of reinforcement
Glutamine Main excitatory neurotransmitter - interacts with Alcohol, memory enhancers
Gamma-Aminobutyric Acid (GABA) Main inhibitory neurotransmitter - interacts with Alcohol and antianxiety drugs
Acetylcholine (Ach) Muscle contraction and cortical arousal - interacts with memory enhancers, botox insecticides, nicotine
Norepinephrine (NE) Cortical arousal - interacts with Amphetamine, methampletamine
Dopamine Motor function and reward - interacts with L-Dopa, antipsychotic drugs
Serotonin Cortical arousal - interacts with Serotonin-selective reuptake inhibitors (SSRIs)
Endorphins Pain reduction - interacts with Narcotic Drugs (codeine, morphine, heroin)
Anadamide Pain reduction, increase in appetite - interacts with Tetrahydrocannabinal (THC)
Temperament Basic emotional style that appears early in development and is largely genetic on origin
3 Temperamental Styles (Who?) Thomas and Chess - Easy, Difficult, Slow-to-Warm-Up
4th Temperamental Styles (Who?) Kagan - Behavioral Inhibition
The Law of Effect Principle asserting if a stimulus followed by a behavior results in a reward, the stimulus is more likely to elicit the behavior in the future
Created by: deleted user
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards